Jadyn Hall Game Tech
Monday, March 12, 2018
Game Prototyping: Create Prefabs Representing Interactions, Collectables, and Enemies
Created two prefabs to represent as collectibles, like money for example, and as enemies to fight in the level.
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Gunners vs. Invaders End Result
Level What I Have Done UI Image Skybox A Sign
Unity Tutorials: Understanding Lighting Types
I used three different lighting types in Unity: the area, directional, and point lights. Each one has its own specific purpose to make a ...
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