Sunday, March 4, 2018

Unity Tutorials: Understanding Code Flow


       I only watched the video for this one because the guy teaching Unity just talked about the basics of coding in the game engine. He talked about how each asset does a specific thing, like for example walking or running. Also, it had specific assets for how many times you get hit and how much health you have left after you have been hit. The coding process for a game is more complicated than I thought, but I am interested to learn more about it to actually make a functionally level, but also put the "fun" part in it.

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Gunners vs. Invaders End Result

Level What I Have Done UI Image Skybox A Sign